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E-Dubz
I'm currently working on my new game "A Game Where You Play as a Bucket", which has a prototype out RIGHT NOW!!!

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Programmer/Animator

right behind you :)

Joined on 7/20/22

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E-Dubz's News

Posted by E-Dubz - December 28th, 2024


Man, I haven't written a Newgrounds blog post in a while.


In case you don't know what A Game Where You Play as a Bucket (AGWYPaaB) is, you can check it out here


This year, my good pal KAD and I started developing a game. This game is a silly little shitpost game about a bucket and his friends going into different realities. We originally came up with a prototype made in TurboWarp and released it on Newgrounds (You can play it here). I initially wasn't really thinking of making this game into anything crazy, but that quickly changed.


I ended up remaking the whole thing in GameMaker over the summer and released it in September. After doing that, I quickly started coming up with more and more ideas for updates. A little over a month later, we released an update that brought cosmetics for your character.


Around a week ago, we released another update that really just added a bunch of random stuff. It added new music to the menus, the ability to screenshot stuff in game, hats, new winter related cosmetics, and some cool ranks for battles. This update was relatively small, but fun to make.


Now I've got a lot of work to do. We're currently working on an update that plans to make the character "D-Money" playable (I guess it isn't just "A Game Where You Play as a Bucket" anymore). There are two routes we can go with it: we can be lazy and just reskin what we already have, or we can make an entire new level. You can take a guess to which one we're doing. With a whole new level to work on, I'm gonna be busy for at least a little while.


Anyways, I'm just writing this to kinda recap what we've done. There's still a lot of work needed to be put into this game, but I'm trying my best to get it done. I'm basically the only person working on it. KAD makes music and concept art for the game, but aside from that, everything else is done entirely by me. I'm slowly working on making this game good. It may suck ass right now, but it won't in the near future (hopefully).


I'm honestly glad I started making this game though. It's helped me improve creatively quite a lot. I finally learned how to code outside of scratch, I'm a bit better at animating, and my music has gotten a bit better too. I think it's funny that this game was originally just gonna be an idea I was gonna give up on within a month. Now, I have a full story planned out and I plan on working on this for as long as I can. I have a lot of shit planned for this game. I can't wait to share it all with you guys!


Anyways, I'm gonna go back into the void and work on the funny bucket game for a while. I'll see y'all Q1 of 2025 (assuming everything goes to plan).


iu_1325365_11512316.webp

I love making silly storyboards for cutscenes :)


P.S: The remade version of AGWYPaaB will release on Newgrounds next year! I want the game to have more content before I release it over here, so it might be a bit!


1

Posted by E-Dubz - April 7th, 2024


Introduction 

Written by E-Dubz


Hey everyone! This devlog is slightly late as we originally planned to release it on the first, but we had to delay it so we could finish up some other things. This one has some cool stuff, so let’s just jump right into it!


AGWYPAAB DEMO OUT NOW!!11!!!

Written by E-Dubz


Last devlog, I mentioned that a demo was in the works. I kinda forgot to announce it, but it was released last week! Go check it out here: https://turbowarp.org/965013803


AGWYPaaB Website Up Now!

Written by E-Dubz


One of the reasons we had to delay the devlog is because we needed to finalize the website we were working on. You can go check it out here: https://ingogamez.github.io/


Outro

Written by E-Dubz


I hope you guys enjoyed this devlog. It was rushed because I decided to rewrite the whole thing last minute. If it has some typos, cut me some slack, I just got power back after a huge snowstorm. Anyways, thank you for reading this!


Oh yeah, I also forgot to put this in somewhere: https://www.youtube.com/watch?v=ifMVWlsyeNk


1

Posted by E-Dubz - March 1st, 2024


Introduction by E-Dubz


Hello everyone! This is the first official blog post for A Game Where You Play as a Bucket! In this blog, you will find out what we have been up to, what we are planning, and some other stuff.


First off, who are we?

Written by E-Dubz and KAD


Hi, I’m E-Dubz. I am the director, artist/animator, and one of the programmers on AGWYPaaB. I am just a random dude on the internet who does random stuff lol. You can follow me on the following:

Twitter.com/edubzng

Youtube.com/@edubzng 

Twitch.tv/e_dubz_ng 


Hi im KAD, formerly known as KillerBunnie93 o=0 and IronMan1 x_X. I mainly code. I rarely animate for the game. I am a concept artist.

Find me here:

https://www.tiktok.com/@killerbunnie93?lang=en

https://twitter.com/KBunnie93

https://youtube.com/@KAD-CRUCIFIED 

https://killerbunnie93.newgrounds.com/

https://www.twitch.tv/killerbunnie93

https://scratch.mit.edu/users/KijjerBunnie93/


06/20/24


So, What Have We Been Up To?

Written by E-Dubz


For the past few months, we have been planning out AGWYPaaB and trying to make it the best we can. We have gone through many different ideas. The game is actually almost completely different then when we first started working on it back in September. We have gone through different art styles, gameplay ideas, etc. We finally have gotten to a point where we like what we have come up with and don’t plan on changing much else. I personally think that what we have so far is something other people will enjoy.  


What Are We Planning?

Written by E-Dubz


At the moment, we have a few things planned out. We are currently working on a demo for the game that will release on Scratch. This demo is more of a prototype that shows our visions for the game than an actual demo, which is why it is being made in Scratch. Most of the stuff in that demo is going to be changed in the future. Since I have announced this, I might as well answer the question most people are going to ask:


“So, when is the demo gonna drop?”


LATE MARCH - EARLY APRIL THIS YEAR


See you then :)


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